Jay is Games best of 2010 Nitrome nominees

January 26, 2011

I almost forgot! Jay is Games best of 2010 has started now, and 5 Nitrome games have been nominated. They are (category in brackets): Chisel (action or arcade) Fault Line (platform) Tiny Castle (platform) Rubble Trouble (puzzle) and Bullethead (shooter).

This year, voting will be a little different. This year you can vote for 1 game in each category, each day. This means you can vote for 4 of Nitrome’s games (Fault Line and Tiny Castle are in the same category) each day until the event is over. If we all do that every day (vote), we can give each Nitrome game 35 votes in a week, depending on how many people vote daily.

Click the links below to go to the game’s category and vote for it. And for the Platform category, decide whether you think Tiny Castle is better the Fault Line or Fault Line better the Tiny Castle.


Preview of Penguin Game

January 26, 2011

8 days ago a teaser for The Bucket was released. 1 Day ago The Bucket was released. Today, Nitrome releases another Teaser for a game. The Nitrome Team must be hard at work, because I have never seen a teaser for a game be releases this fast before! And as a treat, Nitrome teased us 2 images!

The game is Nitrome’s first platformer for the year, and boy am I happy becuase I love platformers! (And especially Shoot em’ up ones!) The game sets the player in a mine, destroying creatures and probably just trying to get to the end.

This game was hinted in the Ice Temple Skin, for all who didn’t see it. According to Jon on Nitrome.com (hey, that rhymes), the game will be released very soon. Since “very soon” means quite soon, we should see this game in this week or the next.  So until then, you can play The Bucket, which should tide us all over till its release.


New skin + The Bucket

January 24, 2011

Nitrome made our day happy today, and also revealed to us that the NES is real! Today Nitrome released a New skin – NES – and, The Bucket! The Skin is just so cool! In the skin, Nitrome teaches us that 2 + Apple = Penguin, a Raccoon in a Bucket is a Robotic Fish above, and many other things!

About The Bucket, you control the Robotic Fish Ship by guiding him with a Fish (which is the Cursor), and you have to get Raccoon safely to the end of he level. Anyway, more Nitrome fun is coming soon, as we can see from the background.

I find The Bucket concept good, and I we’ll be seeing  more of this creativity in the future! So until then…

Play the Bucket


Hot Air 3D?

January 18, 2011

Today Mat previewed an image of an upcoming Nitrome game… which looks bizarre. Mat teased an image of …Fox vs Fish Balloon? (image below)c On a Beach?

Bigger image here

Oh wait… the Fish Balloon’s dropping down something for the, rather huge, muscular, Fox Guy to go into. Well, this game looks like its a snippet of the Background in the background for the game, which makes sense since the Background for most Nitrome games look different then the in game characters.

So, is it Hot Air 3D? Probably not. But whatever this game is, I believe it will be released soon.


More info on previewed game

January 13, 2011

(Credit to Tobie)

Remember the Teaser Image Mat showed in that Nitrome Blog & Facebook post? Remember a bigger image of the Teaser image I showed here? Well, that game is still in production. About a month ago, on a site (I don’t know which site it was on), Aaron Steed posted an update on the Strategy game. It shed some light on what the game would be about (Tobie found the below quote).

“At work at Nitrome I’ve been working on a beast of a game. It’s been months in the making, and has changed my workflow to resemble something more like MVC. One of the big problems in the Actionscript mindset is extending DisplayObjects. You lose control of the rendering. By shifting over to a pure copyPixels model that’s separate from your object updates you get full visual control and you no longer have to waste time updating objects simply because they’re wired into Flash’s rendering model.

The gameplay of the game I can’t go into, but here’s the screenshot we released on Facebook and the Nitrome Blog:

Clicky

It’s the first RTS by Nitrome. I honestly thought I hated the genre, but I’ve discovered that RTSs are fantastic fun to code and my homework (Plant vs Zombies, StarCraft 2, Eufloria) have converted me to the cause. I can only hope that this is the beginning of a franchise.”

So, the quote revealed some things. First, its going to be a Real-Time Strategy (RTS) game, like Starcraft 2, Plants vs Zombies, games like that. As I read on Wikipida, RTS games have no Turns. Second is…. is…. oh wait, there is no second.

The little thing that says Clicky  was, on the website it was originally from, supposed t link to the smaller image  of the gameplay (which you can see here ). So, is this game going to be the first Nitrome game of 2011? Second? Third?

Well, I honestly think it’s probably  going to be the second or third. But what’s going to be the first game of 2011? I guess we’ll all have to wait and see.


Rush Updated

January 6, 2011

According to Mat, Rush has been updated, as he said in the Nitrome Blog post on the 23rd of December. Rush now has a Highscore Table, which was not available before.

Race Mode has been tweaked, as to get rid of the awful cannot-switch-gravity-glitch, and Eliminator Mode has been fixed.  I haven’t seen anything wrong with Eliminator Mode, so I don’t know what has been fixed.

Since it has been fixed, Race mode is a lot easier to complete, and I guess Eliminator Mode is easier to. So, want to get on the high scores? Go and play!

Rush