Much Nitrome stuff happening


Hello viewers! Some of you (maybe all) have seen how this blog wasn’t updated for a long time. Well, I kind of got bored with it, and had been bored of it for a long time, bored with it since I stopped putting pictures in my blog posts. Anyway, I noticed the slow decline of the viewers of my blog. Anyway, a certain user’s blog post on the Nitrome Wiki showed me how they had found the Nitrome Wiki through my blog.

Finding this out, this energized me to start contributing again! Anyway, much about Nitrome has happened within the last time I posted. Nitrome added Developer Diaries to the Ice Breaker website, informed us about the map part of Ice Breaker iOS, how the resolution of the game differs between iPhone used, and how certain levels will have a certain object found only in that level.

Nitrome made an adjustment to the at-the-time two icon games J-J-Jump and Gunbrick that allows the player to adjust the game more, than being restricted to just two types of adjustment. Later (after the revealing of the map), Nitrome released Calamari, a game where you play two squids and try to shoot the various blocks throughout the level and try to get a high score.

This game is playable on Facebook, and also on Nitrome.com. Plus, you and a friend can play. Not too soon after that, Nitrome fixed a bug in Super Snot Put and Calamari, a bug that prevented the game from loading. After that, Nitrome revealed their cancelled game “Sucknblo”. In the game, you played as a superhero of some sort and had to rid the level of enemies using your push beam – a beam that gave enemies a forceful “push”. With this weapon, you would have to push enemies into walls.

The game wasn’t worked on for too long, as it was cancelled as it proved to not be much fun. Makes sense, if you were testing a game, and didn’t like it, would you want to allow your 140,000+ fans to play it and be as disgusted with at as you are? Plus, you would have to work on the game, and a lot of work goes into Nitrome games. Anyway, if this game hadn’t been cancelled, the sledding game Avalanche may have never been released.

For a long time, not much Nitromey stuff was published on the blog. However, on September 18th 2012 (The Nitrome Wiki’s birthday), Nitrome revealed a trailer of Double Edged????. Although you can’t grammatically use four ?’s like that (and I didn’t break any rules adding a period/fullstop after the fourth ?), fans were perplexed over the nature of the trailer. Why four Spartans? Why all in levels featured in Double Edged? How is it possible for you to fit four hands on a tiny keyboard?

These questions would be answered in the next week. After this, Nitrome spread the word that MochiCoins (the service that allowed people to spend coins to buy content in the few Nitrome games supporting this feature) was going to be cancelled. Nitrome said that they were actually going to axe MochiCoins anyway, when they came out with their own login system. Nitrome said they were going to transition the method of obtaining stuff in MochiCoins supporting Nitrome games to something else.

What is this other service going to be? Will it be free? Nitrome has not yet answered these questions. So the next week after the revealing of the mysterious Double Edged????, Nitrome revealed the Nitrome Touchy. The Nitrome Touchy is an app that transforms your iPhone/iPad/iPod Touch into a game controller, and allows you to use this controller to play games on your computer. I found this feature neat, but at first misunderstood it.

Anyway, Nitrome released Turnament the next day. In Turnament, you play something similar to a mini boardgame. You move, everything else moves. Try to get to the end of the level to advance to the next level. The game features 11 levels, the 11th available only after you have collected all the coins in the past 9 levels. This game at first will have Hot Air like difficulty (Hot Air is Nitrome’s first flash game, renowned for its extreme difficulty).

Well, that wraps up all that happened at Nitrome while I didn’t post here. Now, about this blog. Some of the pages here will no longer be updated, but link in a certain way to the Nitrome Wiki. I’m doing this as it seems a bit redundant to post stuff here and on the Nitrome Wiki, when I can simply just direct users to the Nitrome Wiki.

Well, that’s it. Thanks all of you who have constantly visited this blog! And also, future blog posts will have pictures. This blogpost  has covered a lot of stuff about Nitrome, and if you want to learn more, click the below links to the topic on the Nitrome Wiki.

Ice Breaker iOS website – information on the website

Ice Breaker: A Viking Voyage – a page packed with content relating to the upcoming iOS game

Calamari – Nitrome’s second Facebook app game

Sucknblo – Cancelled Nitrome game. This article also includes content relating to the discovered second beta image

Double Edged???? – Article on unusual game

MochiCoins – The serivce that allows you to buy Nitrome goodies in select games!

Nitrome Touchy – Article on the upcoming app

Turnament – Article on the game. Also has a complete walkthrough availible.

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